Adding Weapon Mod's

First don't let the name confuse you as it isn't a tutorial on how to add weapon mods to Deus Ex , it how to add weapon mods like recoil and silencer's .

If you want to give a weapon any kind of a mod you will need to open up its WeaponXXXX.UC file in the Deus Ex Classes folder with any text editor .

next

add what ever weapon mod you want into the default properties near the end of the uc file :

bCanHaveModBaseAccuracy=True 
bCanHaveModReloadCount=True
bCanHaveModAccurateRange=True
bCanHaveModReloadTime=True
bCanHaveModRecoilStrength=True
bCanHaveScope=True
bCanHaveLaser=True
// and so on , this will give the player in the game the ability to add a weaponmod to the weapon , to make sure the weapon can't have the mod type False and not True (easy) .

If you want the weapon to start with a weapon mod then all you have to do is add it to the default properties like so:

bHasSilencer=True
bHasLaser-True
// and so on to have weapon start with the mod , like the rifle start's with scope .

also when adding a scope you may want to have the below set to how you want it for your weapon , no good having a scope when your max range isn't able to hit a target when your using a scope .

maxRange=48000
AccurateRange=28800

That's just a short little tutorial and very very basic.